This documentation is automatically generated by online-judge-tools/verification-helper
#include "geometry/base_ll.hpp"
#pragma once
#include "../template/template.hpp"
namespace lib {
using vec = complex<ll>;
ll dot(const vec &a, const vec &b) {
return (conj(a) * b).real();
}
ll cross(const vec &a, const vec &b) {
return (conj(a) * b).imag();
}
// e : vec(OX)
// orthant k : [ pi/2 * k, pi/2 * (k+1) ) rad
// orthant 4 is NOT expected
int orthant(const vec &p, const vec &e = vec(1, 0)) {
ll _dot = dot(e, p), _cross = cross(e, p);
if (_dot > 0 && _cross >= 0) return 0;
if (_dot <= 0 && _cross > 0) return 1;
if (_dot < 0 && _cross <= 0) return 2;
if (_dot >= 0 && _cross < 0) return 3;
return 4;
}
// usage :
// vector<vec>> a;
// sort(all(a),comp_for_argument_sort);
bool comp_for_argument_sort(const vec &lhs, const vec &rhs) {
int pl = orthant(lhs), pr = orthant(rhs);
if (pl == pr) {
return cross(lhs, rhs) > 0;
}
return pl < pr;
}
} // namespace lib
#line 2 "geometry/base_ll.hpp"
#line 2 "template/template.hpp"
#include <bits/stdc++.h>
#define rep(i, s, n) for (int i = (int)(s); i < (int)(n); i++)
#define rrep(i, s, n) for (int i = (int)(n)-1; i >= (int)(s); i--)
#define all(v) v.begin(), v.end()
using ll = long long;
using ld = long double;
using ull = unsigned long long;
template <typename T> bool chmin(T &a, const T &b) {
if (a <= b) return false;
a = b;
return true;
}
template <typename T> bool chmax(T &a, const T &b) {
if (a >= b) return false;
a = b;
return true;
}
namespace lib {
using namespace std;
} // namespace lib
// using namespace lib;
#line 4 "geometry/base_ll.hpp"
namespace lib {
using vec = complex<ll>;
ll dot(const vec &a, const vec &b) {
return (conj(a) * b).real();
}
ll cross(const vec &a, const vec &b) {
return (conj(a) * b).imag();
}
// e : vec(OX)
// orthant k : [ pi/2 * k, pi/2 * (k+1) ) rad
// orthant 4 is NOT expected
int orthant(const vec &p, const vec &e = vec(1, 0)) {
ll _dot = dot(e, p), _cross = cross(e, p);
if (_dot > 0 && _cross >= 0) return 0;
if (_dot <= 0 && _cross > 0) return 1;
if (_dot < 0 && _cross <= 0) return 2;
if (_dot >= 0 && _cross < 0) return 3;
return 4;
}
// usage :
// vector<vec>> a;
// sort(all(a),comp_for_argument_sort);
bool comp_for_argument_sort(const vec &lhs, const vec &rhs) {
int pl = orthant(lhs), pr = orthant(rhs);
if (pl == pr) {
return cross(lhs, rhs) > 0;
}
return pl < pr;
}
} // namespace lib