This documentation is automatically generated by online-judge-tools/verification-helper
#define PROBLEM \
"https://judge.yosupo.jp/problem/point_set_tree_path_composite_sum_fixed_root"
#include "../../modint/modint.hpp"
#include "../../template/template.hpp"
#include "../../tree/dp_on_static_top_tree.hpp"
namespace ebi {
using mint = modint998244353;
struct Path {
mint a, b, s, c;
};
struct Point {
mint s, c;
};
void main_() {
int n, q;
std::cin >> n >> q;
Graph<int> g(2 * n - 1);
std::vector<Path> a(2 * n - 1);
rep(i, 0, n) {
int x;
std::cin >> x;
a[i] = {1, 0, x, 1};
}
rep(i, 0, n - 1) {
int u, v, b, c;
std::cin >> u >> v >> b >> c;
g.add_undirected_edge(u, i + n, 1);
g.add_undirected_edge(v, i + n, 1);
a[i + n] = {b, c, 0, 0};
}
g.build();
auto compress = [&](Path p, Path c) -> Path {
return {p.a * c.a, p.b + p.a * c.b, p.s + p.a * c.s + p.b * c.c,
p.c + c.c};
};
auto rake = [&](Point a, Point b) -> Point {
return {a.s + b.s, a.c + b.c};
};
auto add_edge = [&](Path a) -> Point { return {a.s, a.c}; };
auto add_vertex = [&](Point a, Path v) -> Path {
return {v.a, v.b, v.s + v.a * a.s + v.b * a.c, a.c + v.c};
};
dp_on_static_top_tree<int, Path, Point, decltype(compress), decltype(rake),
decltype(add_edge), decltype(add_vertex)>
dp(g, 0, a, compress, rake, add_edge, add_vertex);
while (q--) {
int t;
std::cin >> t;
if (t == 0) {
int w, x;
std::cin >> w >> x;
dp.set(w, {1, 0, x, 1});
} else {
int e, y, z;
std::cin >> e >> y >> z;
dp.set(e + n, {y, z, 0, 0});
}
std::cout << dp.get().s << '\n';
}
}
} // namespace ebi
int main() {
ebi::fast_io();
int t = 1;
// std::cin >> t;
while (t--) {
ebi::main_();
}
return 0;
}
#line 1 "test/tree/Point_Set_Tree_Path_Composition_Sum_Fixed_Root.test.cpp"
#define PROBLEM \
"https://judge.yosupo.jp/problem/point_set_tree_path_composite_sum_fixed_root"
#line 2 "modint/modint.hpp"
#include <cassert>
#include <iostream>
#line 2 "modint/base.hpp"
#include <concepts>
#line 5 "modint/base.hpp"
#include <utility>
namespace ebi {
template <class T>
concept Modint = requires(T a, T b) {
a + b;
a - b;
a * b;
a / b;
a.inv();
a.val();
a.pow(std::declval<long long>());
T::mod();
};
template <Modint mint> std::istream &operator>>(std::istream &os, mint &a) {
long long x;
os >> x;
a = x;
return os;
}
template <Modint mint>
std::ostream &operator<<(std::ostream &os, const mint &a) {
return os << a.val();
}
} // namespace ebi
#line 7 "modint/modint.hpp"
namespace ebi {
template <int m> struct static_modint {
private:
using modint = static_modint;
public:
static constexpr int mod() {
return m;
}
static constexpr modint raw(int v) {
modint x;
x._v = v;
return x;
}
constexpr static_modint() : _v(0) {}
template <std::signed_integral T> constexpr static_modint(T v) {
long long x = (long long)(v % (long long)(umod()));
if (x < 0) x += umod();
_v = (unsigned int)(x);
}
template <std::unsigned_integral T> constexpr static_modint(T v) {
_v = (unsigned int)(v % umod());
}
constexpr unsigned int val() const {
return _v;
}
constexpr unsigned int value() const {
return val();
}
constexpr modint &operator++() {
_v++;
if (_v == umod()) _v = 0;
return *this;
}
constexpr modint &operator--() {
if (_v == 0) _v = umod();
_v--;
return *this;
}
constexpr modint operator++(int) {
modint res = *this;
++*this;
return res;
}
constexpr modint operator--(int) {
modint res = *this;
--*this;
return res;
}
constexpr modint &operator+=(const modint &rhs) {
_v += rhs._v;
if (_v >= umod()) _v -= umod();
return *this;
}
constexpr modint &operator-=(const modint &rhs) {
_v -= rhs._v;
if (_v >= umod()) _v += umod();
return *this;
}
constexpr modint &operator*=(const modint &rhs) {
unsigned long long x = _v;
x *= rhs._v;
_v = (unsigned int)(x % (unsigned long long)umod());
return *this;
}
constexpr modint &operator/=(const modint &rhs) {
return *this = *this * rhs.inv();
}
constexpr modint operator+() const {
return *this;
}
constexpr modint operator-() const {
return modint() - *this;
}
constexpr modint pow(long long n) const {
assert(0 <= n);
modint x = *this, res = 1;
while (n) {
if (n & 1) res *= x;
x *= x;
n >>= 1;
}
return res;
}
constexpr modint inv() const {
assert(_v);
return pow(umod() - 2);
}
friend modint operator+(const modint &lhs, const modint &rhs) {
return modint(lhs) += rhs;
}
friend modint operator-(const modint &lhs, const modint &rhs) {
return modint(lhs) -= rhs;
}
friend modint operator*(const modint &lhs, const modint &rhs) {
return modint(lhs) *= rhs;
}
friend modint operator/(const modint &lhs, const modint &rhs) {
return modint(lhs) /= rhs;
}
friend bool operator==(const modint &lhs, const modint &rhs) {
return lhs.val() == rhs.val();
}
friend bool operator!=(const modint &lhs, const modint &rhs) {
return !(lhs == rhs);
}
private:
unsigned int _v = 0;
static constexpr unsigned int umod() {
return m;
}
};
using modint998244353 = static_modint<998244353>;
using modint1000000007 = static_modint<1000000007>;
} // namespace ebi
#line 1 "template/template.hpp"
#include <bits/stdc++.h>
#define rep(i, a, n) for (int i = (int)(a); i < (int)(n); i++)
#define rrep(i, a, n) for (int i = ((int)(n)-1); i >= (int)(a); i--)
#define Rep(i, a, n) for (i64 i = (i64)(a); i < (i64)(n); i++)
#define RRep(i, a, n) for (i64 i = ((i64)(n)-i64(1)); i >= (i64)(a); i--)
#define all(v) (v).begin(), (v).end()
#define rall(v) (v).rbegin(), (v).rend()
#line 2 "template/debug_template.hpp"
#line 4 "template/debug_template.hpp"
namespace ebi {
#ifdef LOCAL
#define debug(...) \
std::cerr << "LINE: " << __LINE__ << " [" << #__VA_ARGS__ << "]:", \
debug_out(__VA_ARGS__)
#else
#define debug(...)
#endif
void debug_out() {
std::cerr << std::endl;
}
template <typename Head, typename... Tail> void debug_out(Head h, Tail... t) {
std::cerr << " " << h;
if (sizeof...(t) > 0) std::cerr << " :";
debug_out(t...);
}
} // namespace ebi
#line 2 "template/int_alias.hpp"
#line 4 "template/int_alias.hpp"
namespace ebi {
using ld = long double;
using std::size_t;
using i8 = std::int8_t;
using u8 = std::uint8_t;
using i16 = std::int16_t;
using u16 = std::uint16_t;
using i32 = std::int32_t;
using u32 = std::uint32_t;
using i64 = std::int64_t;
using u64 = std::uint64_t;
using i128 = __int128_t;
using u128 = __uint128_t;
} // namespace ebi
#line 2 "template/io.hpp"
#line 5 "template/io.hpp"
#include <optional>
#line 7 "template/io.hpp"
#line 9 "template/io.hpp"
namespace ebi {
template <typename T1, typename T2>
std::ostream &operator<<(std::ostream &os, const std::pair<T1, T2> &pa) {
return os << pa.first << " " << pa.second;
}
template <typename T1, typename T2>
std::istream &operator>>(std::istream &os, std::pair<T1, T2> &pa) {
return os >> pa.first >> pa.second;
}
template <typename T>
std::ostream &operator<<(std::ostream &os, const std::vector<T> &vec) {
for (std::size_t i = 0; i < vec.size(); i++)
os << vec[i] << (i + 1 == vec.size() ? "" : " ");
return os;
}
template <typename T>
std::istream &operator>>(std::istream &os, std::vector<T> &vec) {
for (T &e : vec) std::cin >> e;
return os;
}
template <typename T>
std::ostream &operator<<(std::ostream &os, const std::optional<T> &opt) {
if (opt) {
os << opt.value();
} else {
os << "invalid value";
}
return os;
}
void fast_io() {
std::cout << std::fixed << std::setprecision(15);
std::cin.tie(nullptr);
std::ios::sync_with_stdio(false);
}
} // namespace ebi
#line 2 "template/utility.hpp"
#line 5 "template/utility.hpp"
#line 2 "graph/base.hpp"
#line 5 "graph/base.hpp"
#include <ranges>
#line 7 "graph/base.hpp"
#line 2 "data_structure/simple_csr.hpp"
#line 6 "data_structure/simple_csr.hpp"
namespace ebi {
template <class E> struct simple_csr {
simple_csr() = default;
simple_csr(int n, const std::vector<std::pair<int, E>>& elements)
: start(n + 1, 0), elist(elements.size()) {
for (auto e : elements) {
start[e.first + 1]++;
}
for (auto i : std::views::iota(0, n)) {
start[i + 1] += start[i];
}
auto counter = start;
for (auto [i, e] : elements) {
elist[counter[i]++] = e;
}
}
simple_csr(const std::vector<std::vector<E>>& es)
: start(es.size() + 1, 0) {
int n = es.size();
for (auto i : std::views::iota(0, n)) {
start[i + 1] = (int)es[i].size() + start[i];
}
elist.resize(start.back());
for (auto i : std::views::iota(0, n)) {
std::copy(es[i].begin(), es[i].end(), elist.begin() + start[i]);
}
}
int size() const {
return (int)start.size() - 1;
}
const auto operator[](int i) const {
return std::ranges::subrange(elist.begin() + start[i],
elist.begin() + start[i + 1]);
}
auto operator[](int i) {
return std::ranges::subrange(elist.begin() + start[i],
elist.begin() + start[i + 1]);
}
const auto operator()(int i, int l, int r) const {
return std::ranges::subrange(elist.begin() + start[i] + l,
elist.begin() + start[i + 1] + r);
}
auto operator()(int i, int l, int r) {
return std::ranges::subrange(elist.begin() + start[i] + l,
elist.begin() + start[i + 1] + r);
}
private:
std::vector<int> start;
std::vector<E> elist;
};
} // namespace ebi
#line 9 "graph/base.hpp"
namespace ebi {
template <class T> struct Edge {
int from, to;
T cost;
int id;
};
template <class E> struct Graph {
using cost_type = E;
using edge_type = Edge<cost_type>;
Graph(int n_) : n(n_) {}
Graph() = default;
void add_edge(int u, int v, cost_type c) {
assert(!prepared && u < n && v < n);
buff.emplace_back(u, edge_type{u, v, c, m});
edges.emplace_back(edge_type{u, v, c, m++});
}
void add_undirected_edge(int u, int v, cost_type c) {
assert(!prepared && u < n && v < n);
buff.emplace_back(u, edge_type{u, v, c, m});
buff.emplace_back(v, edge_type{v, u, c, m});
edges.emplace_back(edge_type{u, v, c, m});
m++;
}
void read_tree(int offset = 1, bool is_weighted = false) {
read_graph(n - 1, offset, false, is_weighted);
}
void read_parents(int offset = 1) {
for (auto i : std::views::iota(1, n)) {
int p;
std::cin >> p;
p -= offset;
add_undirected_edge(p, i, 1);
}
build();
}
void read_graph(int e, int offset = 1, bool is_directed = false,
bool is_weighted = false) {
for (int i = 0; i < e; i++) {
int u, v;
std::cin >> u >> v;
u -= offset;
v -= offset;
if (is_weighted) {
cost_type c;
std::cin >> c;
if (is_directed) {
add_edge(u, v, c);
} else {
add_undirected_edge(u, v, c);
}
} else {
if (is_directed) {
add_edge(u, v, 1);
} else {
add_undirected_edge(u, v, 1);
}
}
}
build();
}
void build() {
assert(!prepared);
csr = simple_csr<edge_type>(n, buff);
buff.clear();
prepared = true;
}
int size() const {
return n;
}
int node_number() const {
return n;
}
int edge_number() const {
return m;
}
edge_type get_edge(int i) const {
assert(prepared);
return edges[i];
}
std::vector<edge_type> get_edges() const {
assert(prepared);
return edges;
}
const auto operator[](int i) const {
assert(prepared);
return csr[i];
}
auto operator[](int i) {
assert(prepared);
return csr[i];
}
private:
int n, m = 0;
std::vector<std::pair<int, edge_type>> buff;
std::vector<edge_type> edges;
simple_csr<edge_type> csr;
bool prepared = false;
};
} // namespace ebi
#line 8 "template/utility.hpp"
namespace ebi {
template <class T> inline bool chmin(T &a, T b) {
if (a > b) {
a = b;
return true;
}
return false;
}
template <class T> inline bool chmax(T &a, T b) {
if (a < b) {
a = b;
return true;
}
return false;
}
template <class T> T safe_ceil(T a, T b) {
if (a % b == 0)
return a / b;
else if (a >= 0)
return (a / b) + 1;
else
return -((-a) / b);
}
template <class T> T safe_floor(T a, T b) {
if (a % b == 0)
return a / b;
else if (a >= 0)
return a / b;
else
return -((-a) / b) - 1;
}
constexpr i64 LNF = std::numeric_limits<i64>::max() / 4;
constexpr int INF = std::numeric_limits<int>::max() / 2;
const std::vector<int> dy = {1, 0, -1, 0, 1, 1, -1, -1};
const std::vector<int> dx = {0, 1, 0, -1, 1, -1, 1, -1};
} // namespace ebi
#line 2 "tree/dp_on_static_top_tree.hpp"
#line 2 "tree/static_top_tree.hpp"
#line 4 "tree/static_top_tree.hpp"
namespace ebi {
enum Type { Vertex, Compress, Rake, AddEdge, AddVertex };
template <class T> struct static_top_tree {
private:
struct Node {
int par = -1, lch = -1, rch = -1;
Type ty = Type::Vertex;
};
void dfs_sz(int v) {
for (auto &e : g[v]) {
if (e.to == par[v]) continue;
par[e.to] = v;
dfs_sz(e.to);
sz[v] += sz[e.to];
if (sz[e.to] > sz[g[v][0].to] || g[v][0].to == par[v]) {
std::swap(e, g[v][0]);
}
}
}
int new_node(int k, int l, int r, Type t) {
if (k == -1) {
k = (int)stt.size();
stt.emplace_back(-1, l, r, t);
} else {
stt[k].lch = l;
stt[k].rch = r;
stt[k].ty = t;
}
if (l != -1) stt[l].par = k;
if (r != -1) stt[r].par = k;
return k;
}
std::pair<int, int> merge(const std::vector<std::pair<int, int>> &a,
Type t) {
if (a.size() == 1) {
return a[0];
}
int sum = 0;
for (auto [v_, s] : a) sum += s;
std::vector<std::pair<int, int>> b, c;
for (auto [i, s] : a) {
if (sum > s)
b.emplace_back(i, s);
else
c.emplace_back(i, s);
sum -= 2 * s;
}
auto [i, si] = merge(b, t);
auto [j, sj] = merge(c, t);
return {new_node(-1, i, j, t), si + sj};
}
std::pair<int, int> compress(int v) {
std::vector<std::pair<int, int>> path{add_vertex(v)};
while (g[v][0].to != par[v]) {
path.emplace_back(add_vertex(v = g[v][0].to));
}
return merge(path, Type::Compress);
}
std::pair<int, int> rake(int v) {
std::vector<std::pair<int, int>> ch;
for (int i = 1; i < (int)g[v].size(); i++) {
if (g[v][i].to == par[v]) continue;
ch.emplace_back(add_edge(g[v][i].to));
}
return ch.empty() ? std::pair<int, int>{-1, 0} : merge(ch, Type::Rake);
}
std::pair<int, int> add_edge(int v) {
auto [i, si] = compress(v);
return {new_node(-1, i, -1, Type::AddEdge), si};
}
std::pair<int, int> add_vertex(int v) {
auto [i, si] = rake(v);
return {new_node(v, i, -1, i == -1 ? Type::Vertex : Type::AddVertex),
si + 1};
}
public:
static_top_tree(Graph<T> g_, int root = 0)
: n(g_.size()), g(g_), par(n, -1), sz(n, 1), stt(n) {
if (n == 1) {
stt_root = 0;
return;
}
dfs_sz(root);
stt_root = compress(root).first;
}
int node_num() const {
return (int)stt.size();
}
int parent(int v) const {
return stt[v].par;
}
std::pair<int, int> child(int v) const {
return {stt[v].lch, stt[v].rch};
}
int left_child(int v) const {
return stt[v].lch;
}
int right_child(int v) const {
return stt[v].rch;
}
Type type(int v) const {
return stt[v].ty;
}
int root() const {
return stt_root;
}
private:
int n;
Graph<T> g;
std::vector<int> par, sz;
std::vector<Node> stt;
int stt_root;
};
} // namespace ebi
#line 4 "tree/dp_on_static_top_tree.hpp"
namespace ebi {
template <class T, class Path, class Point, class Compress, class Rake,
class Add_edge, class Add_vertex>
struct dp_on_static_top_tree {
private:
void dfs(int v) {
auto [lch, rch] = stt.child(v);
if (lch != -1) dfs(lch);
if (rch != -1) dfs(rch);
update_(v);
}
void update_(int v) {
if (stt.type(v) == Type::Vertex) {
path[v] = vertex[v];
} else if (stt.type(v) == Type::Compress) {
path[v] =
compress(path[stt.left_child(v)], path[stt.right_child(v)]);
} else if (stt.type(v) == Type::Rake) {
point[v] =
rake(point[stt.left_child(v)], point[stt.right_child(v)]);
} else if (stt.type(v) == Type::AddEdge) {
point[v] = add_edge(path[stt.left_child(v)]);
} else if (stt.type(v) == Type::AddVertex) {
path[v] = add_vertex(point[stt.left_child(v)], vertex[v]);
}
}
void update(int v) {
while (v != -1) {
update_(v);
v = stt.parent(v);
}
}
public:
dp_on_static_top_tree(const Graph<T> &g, int root,
const std::vector<Path> &vertex_,
const Compress &compress_, const Rake &rake_,
const Add_edge &add_edge_,
const Add_vertex &add_vertex_)
: stt(g, root),
n(stt.node_num()),
path(n),
point(n),
vertex(vertex_),
compress(compress_),
rake(rake_),
add_edge(add_edge_),
add_vertex(add_vertex_) {
dfs(stt.root());
}
Path get() const {
return path[stt.root()];
}
void set(int v, Path x) {
vertex[v] = x;
update(v);
}
private:
static_top_tree<T> stt;
int n;
std::vector<Path> path;
std::vector<Point> point;
std::vector<Path> vertex;
const Compress compress;
const Rake rake;
const Add_edge add_edge;
const Add_vertex add_vertex;
};
} // namespace ebi
#line 7 "test/tree/Point_Set_Tree_Path_Composition_Sum_Fixed_Root.test.cpp"
namespace ebi {
using mint = modint998244353;
struct Path {
mint a, b, s, c;
};
struct Point {
mint s, c;
};
void main_() {
int n, q;
std::cin >> n >> q;
Graph<int> g(2 * n - 1);
std::vector<Path> a(2 * n - 1);
rep(i, 0, n) {
int x;
std::cin >> x;
a[i] = {1, 0, x, 1};
}
rep(i, 0, n - 1) {
int u, v, b, c;
std::cin >> u >> v >> b >> c;
g.add_undirected_edge(u, i + n, 1);
g.add_undirected_edge(v, i + n, 1);
a[i + n] = {b, c, 0, 0};
}
g.build();
auto compress = [&](Path p, Path c) -> Path {
return {p.a * c.a, p.b + p.a * c.b, p.s + p.a * c.s + p.b * c.c,
p.c + c.c};
};
auto rake = [&](Point a, Point b) -> Point {
return {a.s + b.s, a.c + b.c};
};
auto add_edge = [&](Path a) -> Point { return {a.s, a.c}; };
auto add_vertex = [&](Point a, Path v) -> Path {
return {v.a, v.b, v.s + v.a * a.s + v.b * a.c, a.c + v.c};
};
dp_on_static_top_tree<int, Path, Point, decltype(compress), decltype(rake),
decltype(add_edge), decltype(add_vertex)>
dp(g, 0, a, compress, rake, add_edge, add_vertex);
while (q--) {
int t;
std::cin >> t;
if (t == 0) {
int w, x;
std::cin >> w >> x;
dp.set(w, {1, 0, x, 1});
} else {
int e, y, z;
std::cin >> e >> y >> z;
dp.set(e + n, {y, z, 0, 0});
}
std::cout << dp.get().s << '\n';
}
}
} // namespace ebi
int main() {
ebi::fast_io();
int t = 1;
// std::cin >> t;
while (t--) {
ebi::main_();
}
return 0;
}