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#include "math/mod_sqrt.hpp"
素数 $p$ に対して、 $x^2 \equiv y \pmod p$ となるような $x$ を返す。 $O(\log p)$
#pragma once #include <cstdint> #include <optional> #include "../modint/dynamic_modint.hpp" namespace ebi { std::optional<std::int64_t> mod_sqrt(const std::int64_t &a, const std::int64_t &p) { if (a == 0 || a == 1) return a; using mint = dynamic_modint<100>; mint::set_mod(p); if (mint(a).pow((p - 1) >> 1) != 1) return std::nullopt; mint b = 1; while (b.pow((p - 1) >> 1) == 1) b += 1; std::int64_t m = p - 1, e = 0; while (m % 2 == 0) m >>= 1, e++; mint x = mint(a).pow((m - 1) >> 1); mint y = mint(a) * x * x; x *= a; mint z = b.pow(m); while (y != 1) { std::int64_t j = 0; mint t = y; while (t != 1) { j++; t *= t; } z = z.pow(1ll << (e - j - 1)); x *= z; z *= z; y *= z; e = j; } return x.val(); } } // namespace ebi
#line 2 "math/mod_sqrt.hpp" #include <cstdint> #include <optional> #line 2 "modint/dynamic_modint.hpp" #include <cassert> #line 2 "modint/base.hpp" #include <concepts> #include <iostream> #include <utility> namespace ebi { template <class T> concept Modint = requires(T a, T b) { a + b; a - b; a * b; a / b; a.inv(); a.val(); a.pow(std::declval<long long>()); T::mod(); }; template <Modint mint> std::istream &operator>>(std::istream &os, mint &a) { long long x; os >> x; a = x; return os; } template <Modint mint> std::ostream &operator<<(std::ostream &os, const mint &a) { return os << a.val(); } } // namespace ebi #line 6 "modint/dynamic_modint.hpp" namespace ebi { template <int id> struct dynamic_modint { private: using modint = dynamic_modint; public: static void set_mod(int p) { assert(1 <= p); m = p; } static int mod() { return m; } modint raw(int v) { modint x; x._v = v; return x; } dynamic_modint() : _v(0) {} dynamic_modint(long long v) { v %= (long long)umod(); if (v < 0) v += (long long)umod(); _v = (unsigned int)v; } unsigned int val() const { return _v; } unsigned int value() const { return val(); } modint &operator++() { _v++; if (_v == umod()) _v = 0; return *this; } modint &operator--() { if (_v == 0) _v = umod(); _v--; return *this; } modint &operator+=(const modint &rhs) { _v += rhs._v; if (_v >= umod()) _v -= umod(); return *this; } modint &operator-=(const modint &rhs) { _v -= rhs._v; if (_v >= umod()) _v += umod(); return *this; } modint &operator*=(const modint &rhs) { unsigned long long x = _v; x *= rhs._v; _v = (unsigned int)(x % (unsigned long long)umod()); return *this; } modint &operator/=(const modint &rhs) { return *this = *this * rhs.inv(); } modint operator+() const { return *this; } modint operator-() const { return modint() - *this; } modint pow(long long n) const { assert(0 <= n); modint x = *this, res = 1; while (n) { if (n & 1) res *= x; x *= x; n >>= 1; } return res; } modint inv() const { assert(_v); return pow(umod() - 2); } friend modint operator+(const modint &lhs, const modint &rhs) { return modint(lhs) += rhs; } friend modint operator-(const modint &lhs, const modint &rhs) { return modint(lhs) -= rhs; } friend modint operator*(const modint &lhs, const modint &rhs) { return modint(lhs) *= rhs; } friend modint operator/(const modint &lhs, const modint &rhs) { return modint(lhs) /= rhs; } friend bool operator==(const modint &lhs, const modint &rhs) { return lhs.val() == rhs.val(); } friend bool operator!=(const modint &lhs, const modint &rhs) { return !(lhs == rhs); } private: unsigned int _v = 0; static int m; static unsigned int umod() { return m; } }; template <int id> int dynamic_modint<id>::m = 998244353; } // namespace ebi #line 7 "math/mod_sqrt.hpp" namespace ebi { std::optional<std::int64_t> mod_sqrt(const std::int64_t &a, const std::int64_t &p) { if (a == 0 || a == 1) return a; using mint = dynamic_modint<100>; mint::set_mod(p); if (mint(a).pow((p - 1) >> 1) != 1) return std::nullopt; mint b = 1; while (b.pow((p - 1) >> 1) == 1) b += 1; std::int64_t m = p - 1, e = 0; while (m % 2 == 0) m >>= 1, e++; mint x = mint(a).pow((m - 1) >> 1); mint y = mint(a) * x * x; x *= a; mint z = b.pow(m); while (y != 1) { std::int64_t j = 0; mint t = y; while (t != 1) { j++; t *= t; } z = z.pow(1ll << (e - j - 1)); x *= z; z *= z; y *= z; e = j; } return x.val(); } } // namespace ebi